The Biggest Sci-Fi Hit of the Century Is Officially Getting a Spin-Off — But There’s a Catch

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The Biggest Sci-Fi Hit of the Century Is Officially Getting a Spin-Off — But There’s a Catch

One of the biggest movies of the year is currently flying in theaters. Based on the bestseller by Andy Weir, Project Hail Mary hit the ground running

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One of the biggest movies of the year is currently flying in theaters. Based on the bestseller by Andy Weir, Project Hail Mary hit the ground running with the biggest opening weekend in Amazon MGM’s history, overtaking Creed III, cementing itself as one of the defining films of 2026 despite it only being April. Directed by Phil Lord and Christopher Miller, the movie has stormed to over $420 million worldwide in just three weekends, losing its place at the box office summit to a debuting Super Mario Galaxy Movie.

So great has the initial response to the film been, with many already touting it for Academy Awards success in 2027, that questions are swirling about a potential sequel. It has now been reported that the first of what are expected to be many spin-offs of Project Hail Mary is already in development. Sporting a shiny recent, original story from author Andy Weir, the project is officially getting a mixed AR/VR game titled Project Hail Mary: Journey Among the Stars. The game is crafted by developer Maze Theory, the team behind the likes of Peaky Blinders: The King’s Ransom and Doctor Who: The Edge of Time.

But will everyone’s favorite rock-shaped alien named after an iconic mid-’70s sports movie be in the game? The answer is, excitingly, yes, with the player able to build a bond with Rocky “through cooperation, problem-solving, and evolving trust,” according to a report. “It is, as Weir intended, a story about the first true friendship between species, and mixed reality makes that feel real in an entirely new way.” A blurb for the game reads:

“The ship’s systems are failing. Deep space grows increasingly uncertain. Using mixed reality, the Hail Mary itself bleeds into the player’s physical environment. They reach out to diagnose the problem, improvise the fix, and push the limits of what science and engineering can do under pressure. Humanity’s last hope is in the player’s hands.”

In a comment about the game, Weir wrote:

“Since creating Project Hail Mary a few years ago, fans have been waiting for more. This is the first step outside of what happens in the book and movie, something you can only experience in mixed reality.”

Collider Exclusive · Sci-Fi Survival Quiz
Which Sci-Fi World Would You Survive?
The Matrix · Mad Max · Blade Runner · Dune · Star Wars

Five universes. Five completely different ways the future went wrong — or sideways, or up in flames. Only one of them is the world your instincts were built for. Eight questions will figure out which dystopia, galaxy, or desert wasteland you’d actually make it out of alive.

????The Matrix

????Mad Max

????️Blade Runner

????️Dune

????Star Wars

TEST YOUR SURVIVAL →

01

You sense something is deeply wrong with the world around you. What do you do?
The first instinct is often the truest one.

APull on every thread until I understand the system — then figure out how to break it.
BStop asking questions and start stockpiling — food, fuel, weapons. Questions don’t keep you alive.
CKeep my head down, observe carefully, and trust no one until I know who’s pulling the strings.
DStudy the patterns. Every system has a rhythm — learn it, and you learn how to survive it.
EFind the people fighting back and join them. You can’t fix a broken galaxy alone.

NEXT QUESTION →

02

In a world of scarcity, what resource do you guard most fiercely?
What we protect reveals what we believe survival actually requires.

AKnowledge. If you understand the system, you don’t need resources — you can generate them.
BFuel. Everything else — movement, power, escape — runs on it.
CTrust. In a world of fakes and informants, a truly reliable ally is rarer than any commodity.
DWater. And after water, information — the two things empires are truly built on.
EShips and credits. The galaxy is gigantic — you survive it by being able to move through it freely.

NEXT QUESTION →

03

What kind of threat keeps you up at night?
Fear is useful data — if you’re truthful about what you’re actually afraid of.

AThat reality itself is a lie — that everything I experience has been constructed to keep me compliant.
BA raid. No warning, no mercy — just the roar of engines and then nothing left.
CBeing identified. Once someone with power decides you’re a problem, you’re already out of time.
DBeing outmanoeuvred — losing a political game I didn’t even know I was playing.
EThe Empire tightening its grip until there’s nowhere left to run.

NEXT QUESTION →

04

How do you deal with authority you don’t trust?
Every dystopia has a power structure. Your approach to it determines everything.

ASubvert it from the inside — learn its rules well enough to weaponise them against it.
BIgnore it and stay out of its reach. The further from any power structure, the better.
CAppear to comply while doing exactly what I need to do. Visibility is the enemy.
DManoeuvre within it carefully. You can’t beat a system you refuse to understand.
EResist openly when I have to. Some things are worth the risk of being seen.

NEXT QUESTION →

05

Which environment could you actually endure long-term?
Survival isn’t just tactical — it’s physical, psychological, and very much about where you are.

AUnderground bunkers and server rooms — confined, artificial, but with access to everything that matters.
BOpen wasteland — brutal sun, no shelter, constant movement. At least the threat is truthful.
CA dense, rain-soaked city where you can disappear into the crowd and nobody asks questions.
DMerciless desert — extreme heat, no water, and something enormous living beneath the sand.
EThe fringe — backwater planets and busy spaceports where the Empire’s attention rarely reaches.

NEXT QUESTION →

06

Who do you want in your corner when things fall apart?
The company you keep is the clearest signal of who you actually are.

AA tight crew of believers who’ve seen behind the curtain and have nothing left to lose.
BOne or two people I’d trust with my life. Any more than that and someone talks.
CNobody, ideally. Alliances are liabilities. I work alone unless I have no choice.
DA community bound by shared hardship and mutual survival — people who need each other to last.
EA ragtag team with wildly different skills and total commitment when it counts.

NEXT QUESTION →

07

Where do you draw the line — if you draw one at all?
Every survivor eventually faces a moment that tests what they’re actually made of.

AI won’t harm the innocent — even the ones who’d report me without hesitation.
BI do what I have to to protect the people I’ve chosen. Everything else is negotiable.
CThe line shifts depending on who’s asking and what’s at stake.
DI draw a long-term line — nothing that compromises my people’s future, even if it’d aid now.
ESome lines, once crossed, can’t be uncrossed. I know which ones they are.

NEXT QUESTION →

08

What would actually make survival worth it?
Staying alive is one thing. Having a reason to is another.

AWaking others up — dismantling the illusion so no one else has to live inside it.
BFinding somewhere — or someone — worth protecting. A reason to keep moving.
CAnswers. Understanding what I am, what any of this means, before time runs out.
DLegacy — shaping the future in a way that outlasts me by generations.
EFreedom — for myself, for others, for every world still living under someone else’s boot.

REVEAL MY WORLD →

Your Fate Has Been Calculated
You’d Survive In…

Your answers point to the world your instincts were built for. This is the universe your temperament, your survival instincts, and your particular brand of stubbornness were made for.


The Resistance, Zion

The Matrix

You took the red pill a long time ago — probably before anyone offered it to you. You’re a systems thinker who can’t aid but notice the seams in things.

  • You’re drawn to understanding how the system works before figuring out how to break it.
  • You’d find the Resistance, or it would find you — your instinct for spotting constructed realities is the machines’ worst nightmare.
  • You function best when you have access to information and the freedom to act on it.
  • The Matrix built an airtight prison. You’d be the one probing the walls for the door.


The Wasteland

Mad Max

The wasteland doesn’t reward the clever or the well-connected — it rewards those who are strenuous to kill and harder to break. That’s you.

  • You don’t need comfort, community, or a cause larger than the next horizon.
  • You need a vehicle, a clear threat, and enough fuel to outrun it — and you’re good at all three.
  • You are unsentimental enough to survive that world, and decent enough — just barely — to be something more than another raider.
  • In the wasteland, that distinction is everything.


Los Angeles, 2049

Blade Runner

You’d survive here because you know how to exist in moral grey areas without losing yourself completely.

  • You read people accurately, keep your circle miniature, and ask the questions others prefer not to answer.
  • In a city where humanity is a legal designation rather than a feeling, you hold onto something that keeps you functional.
  • You’re not a hero. But you’re not lost, either.
  • In Blade Runner’s world, that distinction is everything.


Arrakis

Dune

Arrakis is the most hostile environment in the known universe — and you are precisely the kind of person it rewards.

  • Patience, discipline, and political awareness are your core strengths — and on Arrakis, they’re survival tools.
  • You understand that the long game matters more than any single victory.
  • Others come to Dune and are consumed by it. You’d learn its logic and earn its respect.
  • In time, you wouldn’t just survive Arrakis — you’d begin to reshape it.


A Galaxy Far, Far Away

Star Wars

The galaxy far, far away is huge, deafening, and in a constant state of violent political upheaval — and you wouldn’t have it any other way.

  • You find meaning in being part of something larger than yourself — a cause, a crew, a rebellion.
  • You’d gravitate toward the Rebellion, or the fringes, or whatever pocket of the galaxy still believes the Empire’s grip can be broken.
  • You fight — not because you have to, but because standing aside isn’t something you’re capable of.
  • In Star Wars, that willingness is what makes all the difference.

↻ RETAKE THE QUIZ

Will We Get a ‘Project Hail Mary’ Sequel?

Sure, a video game is stimulating, but will the world be treated to an official Project Hail Mary sequel at any point? In a recent interview, Weir answered this most pressing question, saying, “Absolutely, I have ideas for sequels for Project Hail Mary, but I just don’t have a good enough one yet. My next book, the one I’m working on now, is not a sequel to anything that I’ve written.” For those yet to check out this intergalactic tearjerker, the movie is still in theaters.

Project Hail Mary is in theaters now. Stay tuned to Collider for more box office updates.

Release Date

March 15, 2026

Runtime

157 minutes

Director

Christopher Miller, Phil Lord

Writers

Drew Goddard, Andy Weir

Producers

Aditya Sood, Amy Pascal, Andy Weir, Christopher Miller, Phil Lord, Rachel O’Connor, Ryan Gosling

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