‘Silo’ Meets ‘The Last of Us’ in Prime Video’s Best Sci-Fi Series Officially Returning in 2027

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‘Silo’ Meets ‘The Last of Us’ in Prime Video’s Best Sci-Fi Series Officially Returning in 2027

2026 has been a banner year for Prime Video so far, and the streamer is enjoying continued success with its latest release, Reacher. Starring Alan Rit

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2026 has been a banner year for Prime Video so far, and the streamer is enjoying continued success with its latest release, Reacher. Starring Alan Ritchson, Prime Video has unleashed four seasons of Reacher in only five years, and with the fifth season already shooting, it’s a protected bet that it will be released before the end of 2027. Prime Video also brought back its hit Reacher replacement, Cross, for its second season earlier this year. The show stars Aldis Hodge, who starred as Hawkman opposite Dwayne Johnson in Black Adam, and Prime Video has already ordered a third season of the James Patterson-inspired crime show. Hellboy veteran Ron Perlman has even joined the cast of Cross Season 3, which is also expected to be released before the end of 2027.

One of Prime Video’s biggest success stories in the last few years is Fallout, the sci-fi series inspired by the popular video game series from developer Bethesda. Fallout set out to tell a fresh story set within the existing timeline and canon instead of adapting the events of one of the games, which has proven to be a shrewd choice, as it allowed for the introduction of beloved fresh characters like The Ghoul (played by Walton Goggins) and Lucy (played by Ella Purnell). Prime Video unleashed the long-awaited second season of Fallout at the end of 2025, and Season 2 bled into the early months of 2026, but the show isn’t slowing down anytime soon. Before Fallout returns for Season 3 in 2027, the show has surged back into the global top 10 in more than 15 countries around the world. Fallout is perfect for fans of Silo and The Last of Us, as it takes elements from both shows, like vaults and post-apocalyptic wastelands, and effectively merges them for one series.

Collider Exclusive · Sci-Fi Survival Quiz
Which Sci-Fi World Would You Survive?
The Matrix · Mad Max · Blade Runner · Dune · Star Wars

Five universes. Five completely different ways the future went wrong — or sideways, or up in flames. Only one of them is the world your instincts were built for. Eight questions will figure out which dystopia, galaxy, or desert wasteland you’d actually make it out of alive.

💊The Matrix

🔥Mad Max

🌧️Blade Runner

🏜️Dune

🚀Star Wars

TEST YOUR SURVIVAL →

01

You sense something is deeply wrong with the world around you. What do you do?
The first instinct is often the truest one.

APull on every thread until I understand the system — then figure out how to break it.
BStop asking questions and start stockpiling — food, fuel, weapons. Questions don’t keep you alive.
CKeep my head down, observe carefully, and trust no one until I know who’s pulling the strings.
DStudy the patterns. Every system has a rhythm — learn it, and you learn how to survive it.
EFind the people fighting back and join them. You can’t fix a broken galaxy alone.

NEXT QUESTION →

02

In a world of scarcity, what resource do you guard most fiercely?
What we protect reveals what we believe survival actually requires.

AKnowledge. If you understand the system, you don’t need resources — you can generate them.
BFuel. Everything else — movement, power, escape — runs on it.
CTrust. In a world of fakes and informants, a truly reliable ally is rarer than any commodity.
DWater. And after water, information — the two things empires are truly built on.
EShips and credits. The galaxy is large — you survive it by being able to move through it freely.

NEXT QUESTION →

03

What kind of threat keeps you up at night?
Fear is useful data — if you’re straightforward about what you’re actually afraid of.

AThat reality itself is a lie — that everything I experience has been constructed to keep me compliant.
BA raid. No warning, no mercy — just the roar of engines and then nothing left.
CBeing identified. Once someone with power decides you’re a problem, you’re already out of time.
DBeing outmanoeuvred — losing a political game I didn’t even know I was playing.
EThe Empire tightening its grip until there’s nowhere left to run.

NEXT QUESTION →

04

How do you deal with authority you don’t trust?
Every dystopia has a power structure. Your approach to it determines everything.

ASubvert it from the inside — learn its rules well enough to weaponise them against it.
BIgnore it and stay out of its reach. The further from any power structure, the better.
CAppear to comply while doing exactly what I need to do. Visibility is the enemy.
DManoeuvre within it carefully. You can’t beat a system you refuse to understand.
EResist openly when I have to. Some things are worth the risk of being seen.

NEXT QUESTION →

05

Which environment could you actually endure long-term?
Survival isn’t just tactical — it’s physical, psychological, and very much about where you are.

AUnderground bunkers and server rooms — crowded, artificial, but with access to everything that matters.
BOpen wasteland — brutal sun, no shelter, constant movement. At least the threat is straightforward.
CA dense, rain-soaked city where you can disappear into the crowd and nobody asks questions.
DMerciless desert — extreme heat, no water, and something enormous living beneath the sand.
EThe fringe — backwater planets and busy spaceports where the Empire’s attention rarely reaches.

NEXT QUESTION →

06

Who do you want in your corner when things fall apart?
The company you keep is the clearest signal of who you actually are.

AA tight crew of believers who’ve seen behind the curtain and have nothing left to lose.
BOne or two people I’d trust with my life. Any more than that and someone talks.
CNobody, ideally. Alliances are liabilities. I work alone unless I have no choice.
DA community bound by shared hardship and mutual survival — people who need each other to last.
EA ragtag team with wildly different skills and total commitment when it counts.

NEXT QUESTION →

07

Where do you draw the line — if you draw one at all?
Every survivor eventually faces a moment that tests what they’re actually made of.

AI won’t harm the innocent — even the ones who’d report me without hesitation.
BI do what I have to to protect the people I’ve chosen. Everything else is negotiable.
CThe line shifts depending on who’s asking and what’s at stake.
DI draw a long-term line — nothing that compromises my people’s future, even if it’d support now.
ESome lines, once crossed, can’t be uncrossed. I know which ones they are.

NEXT QUESTION →

08

What would actually make survival worth it?
Staying alive is one thing. Having a reason to is another.

AWaking others up — dismantling the illusion so no one else has to live inside it.
BFinding somewhere — or someone — worth protecting. A reason to keep moving.
CAnswers. Understanding what I am, what any of this means, before time runs out.
DLegacy — shaping the future in a way that outlasts me by generations.
EFreedom — for myself, for others, for every world still living under someone else’s boot.

REVEAL MY WORLD →

Your Fate Has Been Calculated
You’d Survive In…

Your answers point to the world your instincts were built for. This is the universe your temperament, your survival instincts, and your particular brand of stubbornness were made for.


The Resistance, Zion

The Matrix

You took the red pill a long time ago — probably before anyone offered it to you. You’re a systems thinker who can’t support but notice the seams in things.

  • You’re drawn to understanding how the system works before figuring out how to break it.
  • You’d find the Resistance, or it would find you — your instinct for spotting constructed realities is the machines’ worst nightmare.
  • You function best when you have access to information and the freedom to act on it.
  • The Matrix built an airtight prison. You’d be the one probing the walls for the door.


The Wasteland

Mad Max

The wasteland doesn’t reward the clever or the well-connected — it rewards those who are challenging to kill and harder to break. That’s you.

  • You don’t need comfort, community, or a cause larger than the next horizon.
  • You need a vehicle, a clear threat, and enough fuel to outrun it — and you’re good at all three.
  • You are unsentimental enough to survive that world, and decent enough — just barely — to be something more than another raider.
  • In the wasteland, that distinction is everything.


Los Angeles, 2049

Blade Runner

You’d survive here because you know how to exist in moral grey areas without losing yourself completely.

  • You read people accurately, keep your circle diminutive, and ask the questions others prefer not to answer.
  • In a city where humanity is a legal designation rather than a feeling, you hold onto something that keeps you functional.
  • You’re not a hero. But you’re not lost, either.
  • In Blade Runner’s world, that distinction is everything.


Arrakis

Dune

Arrakis is the most hostile environment in the known universe — and you are precisely the kind of person it rewards.

  • Patience, discipline, and political awareness are your core strengths — and on Arrakis, they’re survival tools.
  • You understand that the long game matters more than any single victory.
  • Others come to Dune and are consumed by it. You’d learn its logic and earn its respect.
  • In time, you wouldn’t just survive Arrakis — you’d begin to reshape it.


A Galaxy Far, Far Away

Star Wars

The galaxy far, far away is enormous, raucous, and in a constant state of violent political upheaval — and you wouldn’t have it any other way.

  • You find meaning in being part of something larger than yourself — a cause, a crew, a rebellion.
  • You’d gravitate toward the Rebellion, or the fringes, or whatever pocket of the galaxy still believes the Empire’s grip can be broken.
  • You fight — not because you have to, but because standing aside isn’t something you’re capable of.
  • In Star Wars, that willingness is what makes all the difference.

↻ RETAKE THE QUIZ

Prime Video Secured Some Big Stars for ‘Fallout’ Season 3

The biggest names to join the cast between Fallout Season 1 and 2 were Kumail Nanjiani and Macaulay Culkin, and Prime Video is continuing the trend of getting large stars in Season 3. News broke earlier this year that Aaron Paul, famed for his role as Jesse Pinkman in Breaking Bad, is joining the cast of Fallout Season 3 in an undisclosed role. Manny Jacinto, who recently stole the show in the canceled Star Wars Disney Plus series, The Acolyte, has also joined the cast of Fallout Season 3. Production on Fallout Season 3 is deep in the weeds, which should allow the show to return next year with no problems.

Check out the first two seasons of Fallout on Prime Video and stay tuned to Collider for more updates and coverage of Season 3.

Release Date

April 10, 2024

Network

Amazon Prime Video

Showrunner

Lisa Joy, Jonathan Nolan

Directors

Frederick E. O. Toye, Wayne Che Yip, Stephen Williams, Liz Friedlander, Jonathan Nolan, Daniel Gray Longino, Clare Kilner

Writers

Lisa Joy, Jonathan Nolan